Sonic Interaction Design (SID)
Project Director
- Karmen Franinovic
Contact
Project Description
Sonic Interaction Design is the exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. The Action pro-actively contributes to the creation and consolidation of new design theories, tools, and practices in this innovative and interdisciplinary domain. While being advanced through a few sparse projects, this field relies on the COST - SID Action to strengthen the links between scientists, artists, and designers in the European Research Area. The COST - SID platform stands on four legs: (i) perception, cognition, and emotion; (ii) design; (iii) interactive art; (iv) information display and exploration. These are each supported by the research and development of the requisite new interactive technologies. Due to the breadth of its application spectrum, the COST - SID Action has the potential of affecting everyday life through physical and virtual interactive objects, as today there is the possibility to design and actively control their acoustic response so that it conveys an intended aesthetic, informational, or emotional content.
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Publications:
Book
- K. Franinovic and S. Serafin, eds., Sonic Interaction Design (in preparation).
Conference Papers
- D. Rocchesso, K. Franinovic, Y. Visell, F. Behrendt, T. Hermann, P. Susini, N. Bernardini, S. Serafin, G. Eckel, R. Bresin and S. Pauletto "Sonic Interaction Design: Sound, Information, and Experience". Proc. of the 26th ACM CHI Conference, Florence, 2008.
Other
- Sonic Interaction Design, Memorandum of Understanding for the implementation of a European
- Concerted Research Action COST Action IC0601.
Workshops
- Sonic Interaction Design workshop, ACM CHI Conference, Florence, April 2008.
Commencement: 2007
Completion: 2011
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Financing
- The SID Action is funded by COST ICT : European Cooperation in the field of Scientific and Technical Research in the domain of Information and Communication Technologies.


